He notes that the beautiful environments are quite a marvel to see, but are eventually easy to get sick of because of the many fetch quests and respawning enemies that make the whole journey a slog. While Issy praises the game's gorgeous cutscenes and captivating score and music choices, he also cannot overlook the predictable story, cringe dialogue, and bloated gameplay. Individual parts work well, and would fair far better if the padding was stripped away, but those who enjoy combat for its own sake will be happy with the amount on offer… is three times too big and beats erratically, but its more confident components prevent it from flatlining. Atomic Heart is the result of 15 years of thoughtful world-building and storytelling, but fails to live up to any of it.
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